180 degree rule

Filmic guideline dictating that reciprocating characters in the same scene always need to have the same spatial relationship to each other.

Shot-reverse shot

Features of the continuity editing method that exposes a character looking at another, and then, the opposite when the action permits


Visual shape that covers the screen disabling the sense of vision to the audience


Mental spatialisation of a sonic event onscreen independent of its sonic location in the cinema space

Depth of field

Distance between the nearest and furthest object that appears reasonably sharp on the image due to the mechanical and optic properties of the lense and sensor of the camera.


Colours that are used and/or underlined as part of the image track