Set of rules and conventions that maintain spatial and temporal continuity, allowing the audience to experience a smooth and concrete physical narration.
Example of discontinuous editing in Ozu’s “Tokyo story”, and particularly the non-accordance to the 180 degree rule of continuity
- Encompasses non diegetic sounds, cross cutting, temporal modulations, jump cuts, montage, false eyeline match, etc…
Related inductor effect: Narrative; Narration
Opposite effect: Continuity editing